Third person Dark Souls-esque hack’n’slash combat in a four-person multiplayer arena, utilizing attack, block and roll mechanics alongside different weapons and weapon durability. Each weapon has their own unique moveset, statistics and rarity, with rarer weapons spawning less frequently but often being more effective against your enemies.

A three minute round-time will encourage quick, chaotic and violent action, such as that frequently seen fighting games and arena fighters (Smash Bros and Stick Fight: The Game for example). Alongside the combat, map hazards and terrain, spectators will be able to change the conditions on the map through a voting system. This will allow for terrain modifications, weapon spawns, changes to physics and other things to alter the experience.

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